Font: Riftbound.gg

Hi everyone. I'm not here to write an article about Riftbound for once, but to give an honest review to the website's new premium offer: https://riftbound.gg/meta/ I'm not really the target of these offers to be honest. My career has been playing, coaching, or writing about various card games for over a decade now, so […]
Hi everyone.
I'm not here to write an article about Riftbound for once, but to give an honest review to the website's new premium offer: https://riftbound.gg/meta/
I'm not really the target of these offers to be honest. My career has been playing, coaching, or writing about various card games for over a decade now, so I tend to do my own research. Plus, I kind of enjoy compiling data from multiple sources and cross referencing information when something feels weird. As a result, when I was told the website was developing its own tool to track a few key metrics for each legend in the game (Win Rate, Meta Share and Top 25% finishes), I was mostly neutral towards the announcement.
However, Riftbound is a little different from most TCGs I have played over the years. It isn't a Hearthstone, Dragon Ball Fusion World or such games with an early game designed to just get your deck on the rails. Those where you basically follow the same patterns against any opponent baring a super aggressive one to protect your health. Even if we play the same cards, Riftbound has more layers to be played optimally. As a result, when preparing for a tournament, I often find myself wanting to play a lot longer than for other TCGs I competed in.
This is to me the appeal of a resource like the meta page this website has built and still aims to improve. It gathers a ton of information and allows me to play to check that information rather than have to figure it out by myself. It is far from perfect yet, but I have come to accept TCGs aren't perfect environments anyway. Especially in Riftbound, guys like Prismaticism or AlanZQ will make a legend look fantastic when it is just fine when I'm playing it. Look at Los Angeles, Rengar won the whole thing but the second best Rengar finished in the top 64.
Unfortunately, we aren't all world class players, nor can we spend several hours per day finding all the intricacies in the Riftbound metagame. This is exactly what the meta report I write are for. I try to give a global picture of the metagame based on the more important tournaments over the past two weeks. Yet, some might want more targeted data about their favourite legend, such as a match-up spread I cannot reasonably include in the tier list.
If you are looking for that information and cannot scan every tournament to figure out those numbers, I feel like the meta page is worth the money. Plus, I promise to be very annoying with those developing it so it keeps improving in the future 🙂
Cheers everyone, and thanks for reading stuff I write on the internet.





